SirDigby
Just for deciphering pak'd stuff. Nothing fun in here
Allows resource deposits to be destroyed with Nobelisk
Allows Gas Pillars to be destroyed with Nobelisk
Lets you deselect buildables that have been selected for mass dismantling
Enables double-jumping
Easily build foundations from anywhere on the map that align with each other
Trains no longer pause belts and pipes when loading and unloading cargo
All Buildings get Soft Clearance
Pause button will pause or un-pause the game
Choose which Alternate Recipe to research with your hard-earned hard drives
Adds a widget which shows you the location and rotation info for the currently highlighted buildable
Prevent getting refunds when dismantling
Enables the April Fools event from 2021
Build longer beams!
Adjusts Flying Manta heights to keep them from flying through your buildings
Lets you rotate foundations by 1 degree when using fine rotation
Allows you to build water extractors in shallow water
Sets keyboard focus on the Search box in some menus when initially opened
Turns the factory cart into a slippery sled!
Copies sign data when sampling a sign and applies it to new signs
Upgrade your max Zoop count and Zoop in two dimensions!
Tune hidden Pipeline variables to improve fluid dynamics.
Build elevators to the moon!
Places map markers at every crash site.
Higher tier Power Poles give the Hover Pack a larger range
Configure Hover Pack attributes
Enables the Satisfactory Birthday event
Removes the "No Identical Buildables" disqualifier
Causes hostile creatures to ignore players
Vehicle Stations will fill vehicle tanks completely
Always show all Icons in the Image Picker
SNAPON, apply directly to the factory. (Attach Splitters, Mergers, and Pipe Junctions directly to factory inputs/outputs)
Tool providing various enhancements
Shows the spline path vehicles follow. Can also show Manta paths
Cleans up glass windows, foundations, and roofs
Nudge in smaller increments, scale, and rotate on any axis. Also nudge extractors!
Configure Zipline speeds
Slows down building smoke effects
Raises the max dismantle limit
Stops Alien Artifacts from making any sound or triggering ADA
Makes Miners, Oil Extractors, Water Extractors, and Resource Well Extractors snap to the World Grid
Build underwater!
Removes the particle effects when swinging Xeno or Candy Cane Bashers
Set a variety of preferences related to construction
Adds miniscule offsets to various architectural pieces to prevent "Z Fighting"
Spiders! Replaces all hostile mobs with spiders
Allows Factory Carts to be used in Universal Vehicle Paths
Prevents Ficsmas Gifts falling from the sky
Increases the number of power connections on all buildings, both vanilla and modded
Lowers max health of Space Giraffe-Tick-Penguin-Whale Things
Belt attachment that displays the actual item throughput per minute. Can optionally limit the IPM.
Quickly stack or grab relevant items from storage
A small storage container that can be snapped to belts
Modular buildable that can be snapped together to form load balancers of any size
Quickly generate a Blueprint from Dismantle mode
Pick up and place Doggos
Highlight the currently scanned object
Doggos convert Uranium/Plutonium waste into Spheres/Sloops
Rotate rails by 1 degree
Makes Geothermal Power Plants provide constant power instead of fluctuating
Adds arrows to indicate which way is up when building a sign
Adds a building that automatically collects items from nearby Lizard Doggos
A collection of sign icons from the Satisfactory Modding Discord server
Make the Factory Cart go faster when the siren is on!
Adds progressive tiers for the Hover Pack
Utility tool that allows user to move and rotate already placed buildings
Customization eyedropper support and optional automatic pipe painting
Upgrade your existing base-game machines via MAM Research trees!
Gives loot an outline to make it easier to spot
Keep Photo Mode settings on after closing it
Removes all splash screens from game startup
Removes the head bob animation when deploying the parachute
A Start and Finish line with timer for racing!
Makes Lizard Doggos drop loot!
Makes all architectural buildings free
Adds a widget that lets you change some settings on your character's flashlight
Quickly show the Next/Previous hotbar while holding down a hotkey
Control the speed of time!
Select which biome shader to use everywhere
Automatically sets the text and icon according to the building the sign was placed on
Makes signs always relevant, preventing stuttering
Upgrade your chat window!
Turns the flying manta into a drone
Configure or randomize resource node purities
Recolors power slugs to assist those with Color Vision Deficiency
Removes the distance limit from the decoupled photo mode camera
UwU-ify everything!
Adds more Sign attachment points to vanilla buildings
Allows stack sizes for just the player inventory to be set
Change the colors of production indicators
Removes dust and debris particles
Adds foundation patterns as sign icons
Adds more trinkets and helmets
Paste to Blueprints or multiple buildings all at once
Set whether to use the top or bottom axis for the snap point on blueprints
Makes Geothermal geysers follow node purity settings
Paradise Island - now a casual start location