• implemented fix for multiplayer and added multiplayer functionally (still experimental)
    • known issues:
    • clients might have out-of-body experience, if that happen they need to be put out of there misery. waiting sometimes works too.
    • client can't change dispenser state
  • subsystems changed, so all points get reset. sorry about that.
  • reworked UI of Trading Sink
  • added some icons for buildings and a even more AWESOME mod icon by Deantendo#4265
  • implemented fix for items rendering bug with "experimental conveyor rendering"
  • balancing changes(income reduced)
  • minor bugfixes

Info

Created: May 2, 2021, 11:38:43 PM