Check if your fuses can blow!




With this mod you can place down a monitor to verifify if your current power production can run your factory at 100% without tripping the fuse.

It is Multiplayer compatible. Many thanks to TwoTwoEleven (Micro Manage) for the orientations on how to get it working 😀

Multiplayer compatible

Find me at Satisfactory Modding Discord server (MarcioHuser#2377)



What it includes:

A building with a screen that shows:
  • How much power can be generated at the circuit;
  • How much power is currently being consumed;
  • The maximum amount of power the circuit will consume if everything runs at the same time;
  • How much power you have to spare at the circuit.
  • When interacted it will show a popup with the same stats, plus a list of all the generators and consumers of the circuit, grouped by:
    • Type
    • Power generated/consumed
    • Overclock
    It will also show the sum of consumed/generated power of each building group


How dows it work:

The screen and the power light will change color according to the given statuses:
  • If the maximum amount is greater than the maximum capacity, the panel will show red and the power light will blink with red color. It will also show red if no power is available;
  • If the spare power is lower than a given limit, the panel and the power light will show yellow;
  • Otherwise, the screen will be black and the power light will be green




Changelog

  • Version 2.0.5

    • Fix
      • Reduced log usage to spam less messages
  • Version 2.0.4

    • Fix
      • Fixed compatibility for SML 3.1.0
  • Version 2.0.3

    • Fix
      • Fixed crash caused by patch 151024
  • Version 2.0.2

    • Fix
      • Fixed the generators, power storages and consumers not showing up at the popup window
  • Version 2.0.1

    • Fix
      • Fixed a bug that would prevent the Checker to show the list of generators, power storages and consumers, if no power is being consumed
  • Version 2.0.0

    • Features
      • Reworked to be compatible with SML 3.0.0 and Update 4
      • Added support for batteries, showing how long they can last, both for minimum and maximum estimated durations
  • Version 0.0.10

    • Fix
      • Fixed the popup screen not properly showing the production list
    • Features
      • Added new filter for the Checker: Include Out Of Fuel;
      • Added new buttons to filter results: All (shows everything that would show normally); Paused (show paused machines only); Out of fuel (show out of fuel generators only);
  • Version 0.0.9

    • Features
      • New report by group of machines: for each machine on the group, it will list their:
        • internal name;
        • the current recipe (if applicable);
        • the current overclock setting (if applicable);
        • its pause state
      • Added the capability to remote pause/unpause a machine connected to the same power circuit, and change its overclocking settings (limited by the amount of shards the machine already had. It will not auto add/remove any shard on the machine)
      • Added and option to define if the Power Checker panel will ignore or not paused machines for its calculations and reports
  • Version 0.0.8

    • Fix
      • Crash Pods now show up at the list of consumers, when they require power
  • Version 0.0.7

    • Fix
      • Fixed Train Cargo Platforms to be wrongly added multiple times
  • Version 0.0.6

    • Fix
      • Fixed a crash that will happen if you have a disconnected PowerChecker on your save (or when you place down a new one)
  • Version 0.0.5

    • Features
      • Included locomotives and maximum power they can drain, into Consumers list
      • Included support to powered crash pods as Consumers (they will not show at the popup windows, though, but their consumption will be accounted)
    • Optimization
      • General code optimizations
  • Version 0.0.4

    • Feture
      • Added support for the Refined Power converters
    • Fix
      • Fixed multiplayer compatibility. Stats will be shown again for clients as well as it is for hosts
      • Fixed train cargo platforms not being computed
  • Version 0.0.3

    • Fix
      • Fixed multiplayer crash
  • Version 0.0.2

    • Fix
      • Fixed the list of generators and consumers not being filled
  • Version 0.0.1

    • Initial release


Credits:

Multiplayer banner designed by Deantendo#4265 (find him at Satisfactory Modding Discord server)
Power Checker Logo

Info

Created: Nov 3, 2020, 1:54:41 AM
Views: 572,538
Downloads: 71,661
Reference: PowerChecker