Item display should update properly on loading a save (will only start working after your next save)

Fixed display tray coming forward on Use when the Dispenser is empty

Fixed Dispenser not giving items if player had empty inventory slot(s) followed by full stack(s) of the relevant item

Dispenser will now sort its inventory when you manually give it items via the Storage UI (only happens for the first item placed/removed per UI interaction)

Info

Created: Jun 9, 2020, 4:02:54 PM