This Mod adds 3 Tiers of Body Equipment Items to the Game.

This mod does not add any Modules !

Modules placed in the inner Inventory of the Suit can influrence the Bonuses provided by the Suit

Compared to the initial Release, the Suit does not have Flight unlocked by default anymore and instead Flight has to be enabled/unlocked by a Module from another Mod.

The Controls are:

  • Double tap "Space" to activate Hover mode
  • Hold "Shift" to accelerate directionally
  • Hold "Space" to ascend
  • hold "c" to descend
  • press "L" to switch to 3rd Person Camera (only works with SML cheats enabled)
  • press "Right-Alt" to open the Equipment Inventory
  • Equipment Window resize on bottom right corner
  • Equipment Window Drag on the Title

When Hover mode is activated, the Suit will provide thrust until contact with the Ground is made, its deactivated or when it runs out of Power.

For acceleration (shift) in the Air, a Fuel is required.

Mod Spotlight:

PowerSuit & PowerSuit Modules - Satisfactory Mod Spotlight - by Random Gamer

PowerSuit & Modules Mod Spotlight [Satisfactory Game] - by TotalXclipse

Accepted Fuels are (per Charge):

  • 2x Fuel
  • 2x BioFuel
  • 1x TurboFuel
  • 200x Leaves
  • 10x Wood

Internal Inventory sizes unmodified are:

  • MK1 -> 4
  • Mk2 -> 9
  • Mk3 -> 16

This Inventory is for Modules to enhance the Suit. By Default this mod adds NO Modules.


For Modders

Full Source of this Mod is available and this Mod relies on other Mods to implement Modules.

To implement Modules, download the Source of this Mod, add it to your UE4 SML Project and create a EquipmentModuleDescriptor.

Fill out the EquipmentStats and then treat it as any other ItemDescriptor.

Most of the Properties have Tooltip Notes on how they work and some aren't yet implemented or are not functioning properly.


Author: Nog#6605

Testing and Balance : Robb#6731

Item Icons by deantendo#4265

PowerSuit Logo


Created: Aug 27, 2020, 5:44:34 PM
Views: 66,949
Downloads: 14,963
Reference: PowerSuit