FICSIT Augmentation Database

Conveyor Mk 6 Mod

This mod adds a Conveyor Belt and Lift that can transport 2000 items pr/m

It might look like the belt is moving the wrong way, but dont worry, it isnt. It is just so fast it bugs the game

If there is a bug or you just have an idea please contact me on discord NumseBacon#6069

T7 research cost:

500 Supercomputer
1000 Alclad Aluminum Sheet

Conveyor Mk 6 Belt Mod cost: (pr meter or whatever its called)

1 Alclad Aluminum Sheet
1 Turbo Motor

Conveyor Mk 6 Lift Mod cost: (pr meter or whatever its called)

1 Alclad Aluminum Sheet
1 Turbo Motor

How to install This mod requires the latest version of SML to be able to work!

Download the zip file.

Get the .pak and .sig files and drop them inside "SatisfactoryEarlyAccess/FactoryGame/Content/Paks" folder.

In this folder you are supposed to already have base game files "FactoryGame-WindowsNoEditor" .pak and .sig files

How to fix many milestones ( https://gyazo.com/776a823417d3b940ed0d80165385a8d2 )

(This will delete the milestone so you have to unlock it again. I recommend using Kronos to get the resources for the milestone if you already unlocked it before)

  1. Download Goz3rr's save game editor ( https://github.com/Goz3rr/SatisfactorySaveEditor/releases )

  2. Open it and open your save in the program

  3. Where is says "Search save" you type "SchematicManager" and click on it

  4. Open mAvailableSchematics and delete all things that have "Mk6_Mod" in it. Do the same thing for mPurchasedSchematics

  5. Click on "File" and click "Save". You can now close the program and open op Satisfactory and it should be removed!

Conveyor Mk 6  Logo

Info

Created: Aug 14, 2019, 2:33:16 PM
Views: 5,273
Downloads: 1,096